Dragon - The Bruce Lee Story Manual
[NOTE: The are some wrong described Fighter and Nunchaku movements. The correct
versions are added in brackets.]
Dragon - The Bruce Lee Story
----------------------------
The Bruce Lee Story
-------------------
No single teacher, artist or film-star has had more impact on the martial arts
than Bruce Lee. His influence still lives on in Hollywood stars such as Stephen
Segal and Jean Claude Van Damme, who have followed in his supremely
choreographed footsteps.
Born in San Francisco on November 27 1940 - the year of the dragon - Lee was
christened Li Jun Fan. The name means 'return to San Francisco', since his
mother, who was to take the family back to Hong Kong less than a year after his
birth, felt a return to that city was part of his destiny. Indeed it was. After
a turbulent upbringing, listed as a juvenile delinquent and in regular trouble
with the police, Lee's parents paid for martial arts lessons in an attempt to
shield their son from further harm. Unfortunately for Bruce, no one could save
him from his own personal fears. These were personified by The Phantom or
'mythical samurai' which was to plague his thoughts and dreams throughout his
life.
Lee learnt a style known as wing chun, named after the woman who developed it.
It is a stripped-down form of kung-fu, relying on low kicks and a defensive
style known as chi sao or 'sticking hands.' This is a technique which involves
responding to your opponents' moves by deflecting their blows with minimal
efforts. Lee took this style and refined his own idea, 'no form' or jun fan
from it. A blend of many styles including karate, savate, judo and even
Muhammad Ali's boxing, it was actually inspired by sword fighting, working on
the concept of parry and counter in one movement. It became known as jeet kune
do, the 'stop-fast' hitting style.
At the age of 18 he returned to San Francisco as his hame had predicted. He
earned cash as a waiter at his aunt's restaurant, giving dancing lessons, and
demonstrating martial arts. However, it was by giving private lessons to
wealthier clients from the film industry such as Steve McQueen, James Coburn
and Elvis Presley, that earned him both a living and the contacts he needed in
Hollywood to launch his film career.
After a difficult start, Lee achieved some fame on both sides of the Pacific.
But it was the success of Way Of The Dragon that finally gave Bruce his big
break in Hollywood. Enter The Dragon was his first feature there. With its
fast-paced sequences and violent combat action it made him a world-wide
celebrity. To date, the film has grossed $200 million, making it one of the
most commercially successful movies ever made.
Bruce Lee was pronounced dead on July 20 1973, aged 32. Newspaper reports
concerning an affair, rivalry with business associates and rumours that he had
refused to pay protection money to Triads, continue to give credence to the
conspiracy theories that suggest he was poisened. Indeed, traces of drugs
discovered at his post-mortem continue to shroud his death in mystery. Some say
he fought his final battle against The Phantom, and lost.
To this day he continues to be front page news in the Far East where his
legend remains undimmed.
GETTING STARTED
---------------
1 Set up your Atari Jaguar Interactive Multimedia System as described in its
instruction manual. Plug in Joypad 1. If a second player is to join in, plug
in Joypad 2.
2 Ensure the Power Button is OFF. Then insert the Dragon Cartridge, its label
facing towards you, into the Atari Jaguar Interactive Multimedia System and
press it down firmly.
3 Press the Power Button ON. After a few seconds, the Jaguar Screen will
appear. When the Dragon Title Screen is shown you are ready to play Dragon!
IMPORTANT! If the Jaguar Screen doesn't appear, push the Power Button OFF.
Ensure your Atari Jaguar Interactive Multimedia System is set up correctly and
the Dragon Cartridge is properly inserted. Then press the Power Button to ON
again. Always ensure the Power Button is set to OFF before inserting or
removing the Dragon Cartridge from the Atari Jaguar Interactive Multimedia
System.
PLAYING DRAGON
--------------
TAKE CONTROL!
Before you begin to play, take the time to familiarise yourself with the
movements and functions of the Joypad.
HOLD IT!
* Press the Pause Button to freeze the action.
* Press the A Button while the action is frozen to select the Music Volume.
* Press the B Button while the action is frozen to select the FX Volume.
* Press the Joypad LEFT or RIGHT to adjust the Music or FX Volume.
* Press the Pause Button when the action is frozen to resume play.
TITLE SCREEN
------------
After the Jaguar Screen and Credits have been shown, the Dragon Title Screen is
presented. After a short time the 10 highest scores are displayed.
Note that if no Button is pressed on a Joypad, a brief demonstration of Dragon
in action is shown.
Press the A, B, or C Button to call up the Game Select screen.
GAME SELECT SCREEN
------------------
Here's where you decide how to play Dragon: either on your own or with a friend
in a combat-intensive version of Bruce Lee's life story, or as a straight-
forward battle between two or three Bruce Lee characters.
Four options are presented. The option to be selected or changed is indicated
by a small Yin Yang symbol. All options are chosen as follows ...
* Press the Joypad up or down to move the Yin Yang from option to option.
* Press A, B or C Button to select the option.
* Press the Joypad left or right to change the indicated option.
ONE PLAYER STORY GAME
Select this to fight opponents controlled by the Atari Jaguar Interactive
Multimedia System in a progressive battle following the film's storyline.
TWO PLAYER STORY GAME
Choose this option to enable combat between two Bruce characters (controlled by
you and a friend) and a Jaguar controlled opponent.
ONE PLAYER BATTLE
Take on another Bruce Lee Jaguar controlled opponent at the scene of your
choice. Note that selecting this option calls up the Battle Game Screen (see
THE BATTLE GAME SCREEN on page 8).
TWO PLAYER BATTLE
This option allows you and a friend, each controlling a Bruce Lee character to
fight in a head to head clash to the finish. Note that selecting this option
calls up the BATTLE Game Screen (see THE BATTLE GAME SCREEN on page 8).
TWO PLAYER VS CPU BATTLE
Three Bruce Lee characters fight for glory, with the Atari Jaguar Interactive
Multimedia System in control of the third player. Note that selecting this
option calls up the Battle Game Screen (see THE BATTLE GAME SCREEN on page 8).
HIGH SCORES
See the names of the ten best players. Note that your high scores will be
stored when you turn off your Atari Jaguar Interactive Multimedia System.
OPTIONS
Calls up the Options Screen (see THE OPTIONS SCREEN on the next page).
OPTIONS SCREEN
--------------
DIFFICULTY NORMAL
Or choose from PIECE OF CAKE, EASY, TOUGH or ARCADE to affect the ability
(difficulty) of the opponents that Bruce will face. This option also determines
how many Stages you can play in a Story (see THE STAGES on page 27).
SPEED NORMAL
Or choose from TURBO and (if you feel hard enough) MANIC.
SOUND FX & MUSIC
Or perhaps you'd prefer only MUSIC or FX to accompany play? You could even
select OFF.
SOUND TEST
Your chance to hear all the sound effects (represented by numbers) used in
Dragon. Choose a sound effect in the same way as you would an option.
* Press any Button except the Joypad to listen to the sound effect.
EXIT
Select this to return to the Game Select Screen.
BATTLE GAME SCREEN
------------------
Having selected a one, two or two player Vs Cpu battle, the Battle Game Screen
is presented. To begin play, choose a scene from the selection of seven (for
further details of the scenes, see THE STAGES on page 27).
Before you begin a Battle, you may wish to take advantage of the two further
options available on this screen:
TROPHIES TO WIN
The best of how many fights? You decide: choose from 3, 4, 5 or 6.
HANDICAP
The handicap in question is a reduction of a player's energy by half, and you
can choose to handicap any one of the players involved in a Battle (all three
if need be). Note that the handicap defaults to NONE for each Battle.
MEMORY SAVE
-----------
Volume, high scores, and game options are retained in the cartridge even if you
have turned off your Jaguar 64-Bit Interactive Multimedia System. The cartridge
will store up to 100,000 changes. After 100,00 changes have been recorded, no
more changes will be retained. To clear the currently saved changes, press *,
Option and # while on the "Dragon - The Bruce Lee Story" Title screen.
WHAT YOU CAN EXPECT TO SEE
--------------------------
The screen display is adjusted slightly to suit the mode of play as determined
on the Game Select Screen.
TWO PLAYER STORY GAME
Note that Player 2's status is not shown in a One Player Story Game.
SCORE
Points are earned for every successful attack, but bonus points are only
awarded for impressive play (for example, winning a bout without getting hit).
A Form bonus is given when the quality of Bruce's combat is exceptional.
ENERGY
For every hit taken, energy is lost. Note that some attacks remove more energy
than others. There is no energy replacement, energy is regained only when Chi
is at its maximum.
CHI
This is Bruce's inner strength (mystical power), increase it to enable two new
modes of combat: Fighter and Nunchaku (see CONTROLLING BRUCE LEE on page 12).
The Chi meter is boosted for every successful attack (hit) and lost when an
attack fails (Chi is lost in all modes, however Chi is gained from successful
attacks in Mantis mode only), so don't stand there showing off your moves -
make every one count! Chi is also earned by performing certain tasks, for
example, hitting the opponent first or collecting a Yin Yang when fighting in a
Match.
MIRRORS
The number determines how many chances you have. For every defeat, a Mirror is
lost. When all Mirrors are lost ... Look, just try not to lose, eh? Note that
the Mirrors are only shown at end of each bout, whether Bruce has won or lost.
CONTROLLING BRUCE LEE
---------------------
Bruce has three modes of attack (Mantis, Fighter and Nunchaku), determined by
the amount of Chi acquired. The marks on the Chi meter show when Fighter and
Nunchaku mode are available.
Note that both Fighter and Nunchaku mode are fuelled by Chi, so don't be
surprised when Bruce is automatically returned to Mantis Mode through a lack of
Chi. Bear in mind that after losing Nunchaku mode Bruce will still have enough
Chi to use Fighter mode.
MANTIS MODE
The standard method of fighting offers the widest range of moves but energy
replacement is slow. Note that the following moves assume that Bruce is facing
an opponent on his right side.
BASIC MOVEMENTS
---------------
WALKING
Note that Bruce cannot walk through his opponents.
* Press the Joypad RIGHT or LEFT to move towards or away from the opponent.
JUMP
Straight up or towards or away from the opponent, perhaps to avoid low attacks
or to leap out of a corner.
* Press the Joyad UP to jump straight up.
* Press the Joypad UP and RIGHT or LEFT to jump towards or away from the
opponent.
FAST KICK
Faster than a Hard Kick but weaker with it.
* Press the C Button to perform a Fast Kick.
FAST PUNCH
The fastest move to perform but also the weakest.
* Press the B Button to perform a Fast Punch.
HARD PUNCH
Slower to perform than a Fast Punch, but twice as powerful.
* Press the Option Button to select a Hard Punch.
* Press the A Button to perform a Hard Punch.
HARD KICK
Slower than Fast Kick, thus leaving Bruce more open to attack.
* Press the Option Button to select a Hard Kick.
* Press the A Button to perform a Hard Kick.
NOTE: The Option Button is used to switch the function of the A Button between
Hard Punch and Hard Kick.
CLOSE RANGE ATTACKS
-------------------
Note that Bruce will only perform the following moves when he is very close to
his opponent.
KNEE
To the opponent's midriff.
* Press the Fast Kick Button to perform a Knee.
SHIN KICK
Bruce only performs this move when his opponent is crouching. Best of all,
there's no real defense against a Shin Kick.
* Press the Fast Kick Button to perform a Shin Kick.
THROW
A difficult move to perform but it is the most powerful (along with Roundhouse
Kick).
* Press and hold the Joypad AWAY from the opponent then simultaneously press
the Fast Punch Button to throw the opponent.
HIGH KICK
The best defense against a Flying Kick or Chop.
* Press the Hard Kick Button to perform a High Kick.
STOMP
A difficult move to perform (it can only be used when an opponent is floored),
but also one of the most rewarding.
* Press the Joypad UP or UP and TOWARDS or AWAY from the opponent then, when
Bruce is at the peak of the jump and above his opponent's chest, press the
Joypad DOWN to perform a Stomp.
SHORT RANGE ATTACKS
-------------------
Only effective when Bruce is fairly close to his opponent.
FOREARM SMASH
Two punches followed by a forearm smash.
* Press the Fast Punch Button THREE times quickly or the Hard Punch Button
TWICE quickly to perform a Forearm Smash.
LOW PUNCH
There are two variations: Fast Low Punch and Hard Low Punch, and both are hard
to block. Use a Fast Low Punch followed by a Hard Low Punch for maximum effect.
* Press and hold the Joypad DOWN then press the Fast or Hard Punch Button to
perform a Low Punch.
LOW FAST KICK
A good short, sharp shock attack. The only decent defence against a Low Kick is
to Flip away from the opponent.
* Press and hold the Joypad DOWN then press the Fast Kick Button to perform a
Low Kick.
LOW HARD KICK
More of a foot sweep than the Low Fast Kick - and more effective with it.
* Press and hold the Joypad DOWN then press the Hard Kick Button to perform a
Low Hard Kick.
MEDIUM RANGE ATTACKS
--------------------
Effective when the opponent is within kicking distance.
ROUNDHOUSE KICK
Two swift kicks, one after the other. The second kick, the Roundhouse, is the
most powerful move (along with the Throw).
* Press the Hard Kick Button TWICE to perform a Roundhouse Kick.
REVERSE KICK
A useful move to perform if Bruce's back is turned and the opponent is running
towards him, especially when faced with two opponents.
* Press the Joypad AWAY from the opponent then press the Hard Kick Button TWICE
to perform a Reverse Kick.
SPLIT KICK
Note that Bruce will only perform this move when an opponent is either side of
him.
* Press the Hard Kick Button to perform a Split Kick.
JUMPING KICK
It has a shorter range than the Flying Kick but is just as potent.
* Press the Joypad UP then, while Bruce is in the air, press the Fast or Hard
Kick Button to perform a Jumping Kick.
CHOP
One of the most powerful moves.
* Press the Joypad UP then, while Bruce is in the air, press the Fast or Hard
Punch Button to perform a Chop.
LONG RANGE ATTACKS
------------------
Bruce can leap right across the screen using some of these moves!
FLIP KICK
A good long range attack but Bruce is left vulnerable.
* Press the Joypad DOWN and TOWARDS the opponent to perform a Flip then quickly
press the Hard Kick Button to perform a Flip Kick.
FLYING KICK
Towards or away from the opponent.
* Press and hold the Joypad UP and TOWARDS or AWAY from the opponent, then
while Bruce is in the air, press the Fast or Hard Kick Button to perform a
Flying Kick.
FLYING CHOP
A more effective version of the Chop.
* Press the Joypad UP and TOWARDS the opponent then, while Bruce is in the air,
press the Fast or Hard Punch Button to perform a Flying Chop.
DEFENSIVE MOVES
---------------
HIGH BLOCK
Just the move to defend against high attacks when Bruce is on his feet.
* Press the Joypad AWAY from the opponent to block an attacking move. Note that
Bruce will only perform this move when the opponent is close to him.
CROUCH
Useful for avoiding high attacks.
* Press the Joypad DOWN to crouch.
CROUCHING BLOCK
Useful for defending against low attacks.
* Press the Joypad DOWN and AWAY from the opponent to perform a Crouching Block.
FLIP
Towards or away from the opponent. The Flip is the most efficient means of
evading low attacks.
* Press the Joypad DOWN and RIGHT or LEFT to perform a flip towards or away
from the opponent.
REVIVING BRUCE
Repeated hits from an opponent can stun Bruce or even knock him to the floor.
* Press any Button repeatedly to revive Bruce when he has been stunned or
floored by an opponent.
SPECIAL RECOVERY KICK
Note that this move only works if Bruce has been knocked down.
* Press the Hard Kick Button repeatedly to make Bruce leap up with a Kick.
COUNTER THROW
If you are quick, this maneuver can be used to reverse you opponents throw, in
all three modes.
* Press away on the Joypad and simultaneously press the Fast Punch Button to
counter throw your opponent.
FIGHTER MODE
------------
When Bruce has sufficient Chi, you can access Fighter Mode, the fastest method
of attack. However, in this mode you have no defense. There are two new types
of moves which become available in Fighter Mode. Bruce cannot throw or stomp on
an opponent or even block attacks, but the counter throw is still available.
Remember: Fighter Mode moves use a lot of Chi! Bruce will automatically fight
in Mantis Mode if he has insufficient Chi to sustain Fighter Mode.
TO SELECT FIGHTER MODE
* Press '2' or '5' on the Keypad to Select Fighter Mode.
TO SELECT MANTIS MODE
* Press '1' or '4' on the Keypad to Select Mantis Mode.
ULTRA-FAST PUNCH
A short range attack. Provided you can press a Punch Button fast enough, Bruce
will deliver a volley of punches, and, after the third punch, all other punches
are Ultra-Fast (until you stop pressing a Punch Button).
* Press the Fast or Hard Punch Button repeatedly as quickly as possible to
perform an Ultra-Fast Punch.
ULTRA-FAST KICK
A medium range attack like the Ultra-Fast Punch but with a more powerful
kicking action.
* Press the Fast or Hard Kick Button repeatedly as quickly as possible to
perform an Ultra-Fast Kick.
[* Press the Fast Kick Button repeatedly as quickly as possible to perform an
Ultra-Fast Kick.]
SOMERSAULT
With this special variation of the Mantis mode jump Bruce can leap the width of
screen!
* Press the Joypad UP or UP and TOWARDS or AWAY from the opponent to perform a
jump and spin in that direction.
ULTRA-FAST JUMPING KICK
A fast, medium range attack.
* Press the Joypad UP then, while Bruce is in the air, press the [Fast or] Hard
Kick Button to perform an Ultra-Fast Jumping Kick.
ULTRA-FAST FLYING KICK
A fast, very long range attack - the most powerful Fighter Mode move in fact.
* Press the Joypad UP and TOWARDS the opponent then, while Bruce is in the air,
press the [Fast or] Hard Kick Button to perform an Ultra-Fast Flying Kick.
[LOW ROUNDHOUSE KICK
A slow, medium range attack, but a very powerful kick.
* Press the Hard Kick Button to perform a Low Roundhouse Kick.]
NUNCHAKU MODE
-------------
When Bruce has sufficient Chi you can access Nunchaku Mode for extended
striking distance (but the range of moves is limited). Bruce cannot perform any
punches and kicks, but the Nunchaku in the right hands can be a deadly weapon.
Remember: Nunchaku moves use Chi (however Chi can be built up, see SWAPPING
HANDS Page 26) Bruce will automatically default to Mantis Mode if he has
insufficient Chi to sustain Nunchaku Mode, though Fighter Mode is still
selectable.
Note that you cannot repeat the same Nunchaku move over and over unless Bruce
is moveing. For maximum effectiveness you are advised to alternate between
Nunchaku moves.
TO SELECT NUNCHAKU MODE
* Press '3' or '6' on the Keypad to select Nunchaku Mode.
TO SELECT MANTIS MODE
* Press '1' or '4' on the Keypad to select Mantis Mode.
STAB ATTACK
A short range attack.
* Press the Hard Kick Button to perform a Stab Attack with the Nunchaku.
[* Press the Fast Kick Button to perform a Stab Attack with the Nunchaku.]
SWING ATTACK
Slower than a Stab Attack but with a longer range. This move is particularly
useful when your opponent is crouching.
* Press the Fast Kick Button to perform a Swing Attack with the Nunchaku.
[* Press the Hard Kick Button to perform a Swing Attack with the Nunchaku.]
SWAPPING HANDS
Slowly build up Chi by moving the Nunchaku between Bruce's hands.
* Press a Punch Button to move the Nunchaku between Bruce's hands.
NECK-TIE
Bruce will leap over his opponent and use the Nunchaku's chain to choke the
opponent. Note that Bruce must walk into his opponent before attempting this
move.
* Press the Joypad towards your opponent and simultaneously press the Fast
Punch Button to perform the Neck-Tie.
THE STAGES
----------
Depending on the stage, Bruce will face one or two opponents simultaneously.
Note that the DIFFICULTY chosen on the Options Screen determines how many
Stages you can play: PIECE OF CAKE means you cannot play any further than Stage
Four, and EASY means Stage Seven is as far as you can play. Only by playing
NORMAL or harder will you get to meet The Phantom!
STAGE ONE: HONG KONG
The Lantern Festival Dance is bristling with sailors spoiling for a fight.
Beware the sailor's chain!
STAGE TWO: GUSSIE YANG'S KITCHEN
And into an alleyway. Mind the chef's mighty meat cleavers!
STAGE THREE: SEATTLE
The University Gymnasium is where Bruce tackles Scott. Watch out for his
special Spin Kick, his Shoulder Kick and his novel variation of the Heimlich
Maneuver.
STAGE FOUR: OAKLAND
The George Wu Gymnasium marks Bruce's first meeting with Johnny Sun - and the
place where his back was broken. Can you avoid Johnny Sun's devastating moves
such as the Throat Grab and Throw and ultimately change the course of history?
STAGE FIVE: HONG KONG
On the Golden Harvest Film Set. The female acrobats wield staffs which are used
to strike opponents and pole vault.
STAGE SIX: BRUCE'S KWOON
Scott is back at Bruce's school where he taught Jeet Koon Du, his unique brand
of martial arts, to students such as actor Steve McQueen.
STAGE SEVEN: LONG BEACH STADIUM
A bout with a difference: Bruce must defeat Johnny Sun again, but this time
within 60 seconds.
STAGE EIGHT: THAILAND
On the Ice House set of Bruce's first film, The Big Boss, Johnny Sun's brother,
Luke is out for revenge. Beware his Foot Sweep and his Flying Kick.
STAGE NINE: HONG KONG
On the Enter The Dragon Film Set. Watch out for the Claw Man's metal talons,
avoid the smoke he blows to daze his opponents, and don't be fooled by his
posing!
STAGE TEN: THE GRAVEYARD
Where The Phantom lurks, armed with a deadly Kwondon.
THE BONUS ROUND
---------------
The fastest but most challenging way to acquire Chi and points is in the Bonus
Round. Attack Pete the Dummy, hitting the pads for points - and avoiding the
sticks. Be warned, the more often a pad is hit, the faster the stick will spin.
However, the faster the stick/pad spins, the faster your Chi level will
increase.
NOTE: You can only do THE BONUS ROUND in Mantis Mode, the other combat modes
are not available at this point.
PLAYING ADVICE
--------------
* The Nunchaku may be limited bit it's the only weapon effective against
The Phantom. Learn to use it - and use it well.
* Bruce has a higher tolerance to injury when in Mantis Mode he's stunned
easier when in Fighter or Nunchaku Mode.
* When Bruce and his opponent both leap at each other, delay pressing the
Kick Button for as long as possible to win the attack.
* The Chop and the Flying Kick are the best attacks to use against an opponent
armed with Nunchaku. It takes practice to use those moves correctly, but it's
worth it.
* Try to use as many different moves as possible. The more you vary your
attack, the more unpredictable your opponent will find you.
* Learn to use the moves (and especially their ranges) by playing a human
opponent - without the human!
* When playing a Battle, keep an eye out for the Yin Yang symbols which appear.
Be first to collect them for extra Chi.
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