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Great Escape - Bomb - Atari 2600    Manual Scan icon HTML Manual Box Scan icon  

Great Escape


GREAT ESCAPE (TM)

BOMB INTRODUCE A
COMPLETE SERIES OF
UP-DATED VIDEO GAME
CARTRIDGES

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DISPLAY
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I SCORE
6 digits, Maximum 999999 points

II SHORT RANGE SCANNER
Display (1) Your space ship
(2) Meteorite
(3) Alien
(4) Super Alien

III LONG RANGE SCANNER:
Display (1) Your space ship
(2) Alien
(3) Super Alien
* It does not display the position of meteorite.

IV VELOCITY INDICATOR
It displays the velocity of your ship. There are 4 different speeds.

V NUMBER OF SHIP LEFT
3 (max.) of the ship image is shown at the bottom left. The game is
over when all ships are destroyed.


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RULES
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When moving the joystick only
(i) Move forward
The background will move down showing
that the ship is moving forward.
(ii) Move backward
The background will move up showing
that the ship is moving backward.
(iii) Move to left
The background will move to the right.
(iv) Move to right
The background will move to the left.

* The space ship is always at the centre.

When the push button is pressed while joystick is:
(i) Move forward
The ship fires at the forward direction.
(ii) Moved backward
The ship fires at the backward direction.
(iii) Moved to left
The ship fires at the left side.
(iv) Moved to right
The ship fires at the right side.

During firing, the speed of the ship follows the regulation as stated
in the last paragraph, ie automatically increases in speed.
(1) The speed of the space ship will continue to increase in the
direction under your control for a period of 4 sec eventhough
it has been altered.
(2) The speed of the space ship will increase if you press the
joystick towards the direction of it's travelling course ahead.
(3) The speed of the space ship will decrease if you press the joystick
in the direction opposite to it's course.
(4) The speed of the space ship will never decrease to zero except in
the transition state, ie. from forward to backward, from left to
right.
(5) You cannot change in direction at right angle to the present
course of the ship unless you have decelerated to the lowest speed.
(6) The wide angle scanner shows you only the Alien and Super Alien,
and is the true picture of what happens. It is because the Alien
is very tricky and may imitate as a Meteorite or it hide behind
the Meteorite.
(7) The space ship should always be aware of the Super Alien and try
to avoid meeting it. Whenever it appears on the short range
scanner, the space ship would be destroye and no way to escape.
(8) A Bonus space ship will be awarded for every 10,000 marks
scored with a maximum of 3 ships to be awarded.

[HINT:- If you hear the warning sound of an approaching Super Alien then
glance immediately at your Long Range Scanner to see where it is in
relation to your Space Ship, then FLEE!]

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| SCRIBE:- GRAHAM.J.PERCY email [email protected] 29th SEPTEMBER 1998 |
| I COLLECT 2600/7800/COLECOVISION/INTELLIVISION. |
| THANKS TO G.CHANCE AND ANYONE WHO HAS TYPED IN A MANUAL. |
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