GREMLINS
Based on the Spellbinding Movie!
Video Game Cartridge for the Atari 2600 VCS
(c) 1984 Warner Bros. Inc. All Rights Reserved.
Help! It's Raining Mogwai and Gremlins!
CAST OF CHARACTERS
BILLY
Billy is a nice young fellow who works in a bank. His life is fairly
ordinary until his dad gives him a Mogwai for Christmas. Then the
extraordinary happens!
MOGWAI
The Mogwai is a cute and cuddly animal that Billy's dad discovers in a
Hong Kong junk store. If not properly cared for, the Mogwai can turn
into something grim! Rules for the care of Mogwai:
1. Keep them away from water. Don't ever get them wet. Water makes them
multiply.
2. Keep them out of light. They hate bright light. It will kill them.
3. But the most important thing, the thing you must never forget, is
that no matter how much they cry, no matter how much they beg, never,
NEVER feed them after midnight. If you do, they'll hatch into Gremlins!
GREMLIN
The Gremlin has an evil glint in his eyes. He causes problems wherever
he goes. He's mischievous -- in fact, he's dangerous!
SETTING THE SCENE
Insert the GREMLINS cartridge into your Atari 2600 Video Computer
System as explained in your owner's guide and turn on the console.
Plug a joystick controller into the LEFT CONTROLLER jack for a one-
player game. Plug a second joystick into the RIGHT CONTROLLER jack for a
two-player game.
Press GAME SELECT to choose a one- or two-player game and levels One
through Eight. At higher levels Mogwai come at you faster and Gremlins
double and triple.
Press GAME RESET during a game to return to the title/select screen.
To view a demonstration of the game, press GAME SELECT until it says
DEMO.
Press the joystick fire button to start the game. If you stop playing
the game and it's not in the Demo Mode, the screen goes blank after
approximately nine minutes and a tone sounds. Press GAME RESET to
reactivate the game.
Use your joystick to move back and forth across the bottom of the
screen. Pull back on the joystick to activate a flashcube in the Gremlin
Phase. Press the fire button to shoot at Gremlins.
ON THE SET
You start the game with four lives. The game player is Billy and the
game consists of two phases: The Mogwai Phase and the Gremlin Phase.
MOGWAI PHASE
It's after midnight; if Mogwai eat now, terrible consequences follow!
Billy must prevent the Mogwai from reaching the hamburgers at the bottom
of the screen by catching them. When the Mogwai reach the food, they eat
it and turn into pupas.
If eight Mogwai turn into pupas, the Mogwai Phase ends and players
automatically start the Gremlin Phase. Alternatively, after four waves
of eight Mogwai, you receive 200 bonus points for each hamburger that is
not eaten. Then the Gremlin Phase starts.
GREMLIN PHASE
Too Late! Eight pupas have formed. The Gremlins are coming! In the
Gremlin Phase the incubating pupas hatch into Gremlins and attack. As
they charge down the screen toward Billy, he must shoot up at them to
stop them. If a Gremlin arrives at the bottom of the screen, it knocks
Billy off, and the player loses a life and returns to the Mogwai Phase.
In higher levels of Phase Two, the Gremlins travel through water, which
causes them to multiply! When Billy shoots all the Gremlins in a wave,
he advances to the next level of the Mogwai Phase.
FLASHCUBES
Use your flashcubes when things get too grim! You get two flashcubes
each Gremlin Phase. They appear as white squares in the lower left
corner of the screen. When you activate a flashcube (by pulling back on
your joystick), any Gremlins at the bottom of the screen run away and
Gremlins coming down the screen stop for a few seconds.
SCORING
MOGWAI PHASE GREMLIN PHASE
(points per Mogwai caught) (points per Gremlin shot)
Level............... Points Level............... Points
1 ................ 100 1 ................ 200
2 ................ 110 2 ................ 210
3 ................ 120 3 ................ 220
4 ................ 130 4 ................ 230
5 ................ 140 5 ................ 240
6 ................ 150 6 ................ 250
7 ................ 160 7 ................ 260
8 ................ 170 8 ................ 270
Bonus points for each ham-
burger that remains at the
end of four waves 200
STRATEGY
MOGWAI PHASE
* Don't stray too far from the screen center. It's the best location for
running left and right to catch Mogwai.
GREMLINS PHASE
* If you shoot one Gremlin and another is directly above it, shoot the
second one before you move away.
* At upper levels, try to destroy a Gremlin before it travels through
water and multiplies.
* Wait until Gremlins hot the bottom of the screen before activating a
flashcube. Gremlins must be at Billy's level to run away -- otherwise
they're just stunned.
ATARI A Warner Communications Company
(c) 1984 Atari, Inc.