River Raid II
RIVER RAID II
For the Atari 2600 and the Atari 7800 in 2600 mode
ACTIVISION
River Raid II was designed by Dan Kitchen and programmed by Imagineering,
Inc. This game is based on River Raid, which was designed by Carol Shaw.
Produced by Sherry Whiteley.
Product management by John Crompton.
Product testing by Kelly Zmak, Stew Perkins, and Steve Imes.
River Raid II guide by Liz Armstrong. Editorial management by Laura Singer.
Production by Scriptomation.
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Product Information
Activision
P.O. Box 3048
Menlo Park, CA 94025-3048
For the best service, be sure to note the subject of your inquiry on the
outside of the envelope.
Copying Prohibited
This software product is copyrighted and all rights are reserved by the
copyright holder. The distribution and sale of this product are intended
for the use of the original purchaser only and for use only on the computer
system specified. Copying, duplicating, selling, or otherwise distributing
this product without the expressed written permission of the copyright
holder are violations of U.S. Copyright Law and are hereby expressly
forbidden.
(C) 1988 Activision. All rights reserved.
Operation River Raid
Alone in your F-14 assault jet, you're about to understake the most
explosive mission of your celebrated flying career.
After taking off from a sea-based carrier, you'll tear through the skies
above the ocean and streak toward a river delta, where you must destroy
an enemy bridge. Once past the delta, you must navigate back to the carrier
and safely land. Without stopping for handshakes all around, you'll then
set off on a new, more dangerous mission.
This is no contest for amateurs. Once airborne, you'll have to refuel in
midair while outmaneuvering enemy fire. If you manage to outfuel these
fearless devils by blasting them with missiles or torpedoes, you'll also
win points.
If you don't make it, two backup planes will come to your rescue. Your
missions will continue until your squadron's name is history.
Getting Started
1. With the TV turned off, hook up your video game system to your TV.
2. Plug in your joysticks. In a one-player game, you use the left joystick.
3. Turn on the TV, insert the River Raid II cartridge into the game console,
and then turn on the game console.
4. Press the game SELECT button to choose a one- or two-player game.
5. Set the DIFFICULTY switch to A or B. Switch A, the Expert Position,
allows unguided missiles and torpedoes to shoot straight ahead only.
Switch B, the Novice Position, lets you guide your missiles and
torpedoes with the joystick controller after firing.
Overhead View of River Channel
{screenshot of a river scene pointing out: Enemy Helicopter, Enemy
Destroyer, Fuel Buoy, Your Assault Jet, RADAR Screen, Altimeter, Fuel
Guage, Speedometer, and Backup Plane}
1. To begin the game, press the joystick button or RESET. In a two-player
game, Player One starts the game and takes off first.
2. To take off, press the joystick button again, holding it down to
accelerate down the carrier runway. As you reach the end of the runway,
quickly pull back on the joystick until you're airborne.
3. Once you're airborne, your Thrust bar will be replaced by an altimeter.
To increase altitude, pull back on the joystick. To decrease altitude,
push forward on the joystick. Increasing your altitude will slow you
down; decreasing your altitude will speed you up.
Watch your altimeter. If you fly too low, you'll crash. The altimeter bar
flashes red when you're dangerously low. If you fly over land when the
altimeter bar is flashing, you'll crash.
The RADAR screen pinpoints your position throughout your mission and will
identify the mission target as a flashing blip.
4. To bank right or left, move the joystick in the direction you want to go.
Refueling in Midair
To refuel, fly over the gold refueling planes that are flying in your
direction. These planes appear only over the ocean, so watch your fuel
guage. At the river, you can refuel by flying at low altitude and picking
up the gold buoys floating in the water. A warning sound will tell you
when your fuel level is dangerously low. If you run out of fuel, you'll
crash.
Conquering the Enemy
Avoid collisions with enemy helicopters, fighter jets, and flak bursts,
or you'll be today's headline.
To fire missiles at helicopters and jets, press the joystick button. To
drop torpedoes on enemy sea vessels, tanks, water towers, landing strips,
buildings, or bridges, press the joystick button while pulling back on the
joystick.
You cannot destroy enemy flak bursts. Just stay our of their way!
Landing
When calm seas appear below, your aircraft carrier is close by. The RADAR
screen will display your altitude and proximity to the ship.
1. Pull the joystick back to maintain your altitude.
2. Hold down the joystick button. The Thrust bar replaces the altimeter.
Increase your thrust until you reach the aircraft carrier.
3. As soon as you're over the carrier, release the joystick button and
quickly push the joystick forward to land.
Your F-14 Assault Jet Squadron
The backup jets in your squadron will take over if you crash, run out of
fuel, or are hit by the enemy. Whenever a new plane steps in, it will
continue the mission at the position where the last plane was destroyed.
Backup planes always begin with a full fuel tank and at the highest
altitude.
The End of the Mission
The game ends if you lose all three planes or you successfully destroy
the enemy target and land on the aircraft carrier. At this point you can
start a new game or continue the game with a new, more difficult mission.
Each new game or mission begins back on the carrier.
River Raid II Flying Tips
Try to enter the river channel with a full tank of fuel. Fuel is tough to
come by at the river scene.
Maintain a low altitude when flying over the river. It's easier to swoop
down and pick up fuel buoys.
Keep a close eye on your RADAR to locate your mission target.
Scoring
In a two-player game, Player One's score is displayed in white and
Player Two's score is in black.
Enemy Object Point Value
------------ -----------
Fighter Jet 100
Helicopter 150
Destroyer 200
Carrier 250
Water Tower 300
Building 400
Landing Strip 500
Tank 600
Bridge 2500
ACTIVISION LIMITED 90-DAY WARRANTY
Activision warrants to the original consumer purchaser of this computer
software product that the recording medium on which the software programs
are recorded will be free from defects in the material and workmanship
for 90 days from the date of purchase. If the recording medium is found
defective within 90 days of original purchase, Activision agrees to
replace, free of charge, any product discovered to be defective within
such period upon receipt at its Factory Service Center of the product,
postage paid, with proof of date of purchase.
This warranty is limited to the recording medium containing the software
program originally provided by Activision and is not applicable to normal
wear and tear. This warranty shall not be applicable and shall be void
if the defect has arisen through abuse, mistreatment, or neglect. Any
implied warranties applicable to this product are limited to the 90-day
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RETURNS
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Send to:
WARRANTY REPLACEMENTS
Activision
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Menlo Park, CA 94025-3047
ACTIVISION
AK-048-03
-------------------Atari 2600 Instructions Archive-------------------
This document obtained from the History of Home Video Games Homepage,
�1997-1998 by Greg Chance
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